The Hand is confronted by On’ogg about the strange crimson stone that was taken from Hush upon the necromancer’s demise. Hand claims to have it stowed away and promises to bring it to the Tower of Solastarum, where they will convene some time later.
Though somewhat distraught, Ogg concedes and makes his way with Akasha Delithrang and Sayer to the grounds. As they depart they convene briefly with Thranka Suun accompanied by an unknown scoundrel of a mage.
Thranka welcomes Sayer to join her; to return to the sea. With an sense of responsibility still quite new to him, Sayer decides to continue their course to see this adventure through. There’s a heartfelt goodbye, and Thranka departs, presumably through the arcane portal that Darrek and his colleagues are conjuring.
The Hand breaks away and explores the landscape just beyond the walls of Khalsbrad. They find a bit of privacy and attempt to commune with an unknown greater power. There is a response, beckoning them to bring the Scepter before it. There seems to be a way to travel through the extra planar space to the entity, though it require at least one sentient anchor as a component to the sorcery.
Elbanor avoids the general drama of his companions by making an appointment with Nozzalthorp Frayfeather, requesting the gnomish tinkerer’s aid in grafting a salvaged mechanical arm onto his missing limb. He then calls on the elves of the Callehad finding Captain Castien in recovery, but hopeful.
There they find SIR OSTERRICK; Ogg presents the old knight with the mortal remains of one of their Order, from the Errant Expeditionary. Sir Osterrick seems greatly troubled, inquires as to what the circumstances are that Ogg came into possession of such a thing. He then places Ogg and his friends under arrest for crimes for suspicious of murder of one Catherine Raleigh, his own daughter.
Ogg, Akasha and Sayer find themselves tied to a post in a small tent some not far from the command area. After about an hour, Sir Osterrick dismisses the guards, who he finds eager to be rid of Sayer’s muffled insults. The old Knight is fuming and begins interrogating Ogg, who divulges all information regarding Karth Drachum killing Knight Raleigh in the jungles of southern Collabria.
Sir Osterrick makes smack of Ogg’s face then notices the young orc gather his emotions and control his rage, which subdues the old man’s own zeal. He then listens to the rest of the orc’s story and decides it to be truth. He releases the companions and informs them that they should await the pleasure of the First Paladin for further guidance.
The companions make their way to the mess tent, taking in a meal. The tent is empty besides a small group of Knights seeming to stretch their ale ration. The companions take seat, but soon they are displaced from the larger table as dozens of young Knights return from field work.
In the commotion the small group of Knights who had been seating on the far corner raises draws attention by raising a mug ‘to the heroes who saved Khalsbrad’. There is a raucous cheer before he continues, more specifically distinguishing the companions for their achievements in the critical role of dropping the otherworldy shield around the city. The cheers around the tent turn quickly to jeers.
After the turbulence fades, the companions make way to make the acquaintance of this eccentric gentleman and his colleagues. He introduces his friends as those of Noble, a squad of misfits and ragabouts. The companions stay a while, enjoying the company of Noble before being called fetched for the First Paladin himself.
Meanwhile, the Hand has meandered back towards Solastarum. Some ways from the encampment they are set upon by by a Knight of a different sort. Baron Samael approaches and suggests a small stroll by the lake. The Hand attempts to regain their own will, feeling the briefest whisper of doubt in their actions. They find resistance to be fruitless.
Samael takes possession of the scarlet crystal that was gained after defeating the dread necromancer Hush. Then citing the Hand’s benefactor as a power not to be crossed lightly, allows a favor to be called upon when the young warlock is in need.
The Hand soon rejoins their other companions at the command tent, where Sir Dhalamus Cayne is receiving Ogg, Akasha and Sayer. They soon sort out the drama of Knight Raleigh’s death to a favorable end for all. Sir Dhalamus also thanks the companions for their part in toppling the evils within Khalsbrad.
By this point both Elbanor and the Hand have rejoined the group, the cleric coming in tow with Nazeer, Castien’s second in command. The elves of the Legion want to continue their coordinated efforts with the Aegis and formally give their thanks to the companions in their efforts within Solastarum, not least of which the recovery of their Captain.
Honoring the companions with ceremony, he gifts them several powerful items recovered from the Tower. Impressed, Dhalamus also invites Ogg to join the Aegis at the Alabaster Citadel to formally begin his paladin training in the ways of the Order.
Deeply moved, the companions fall back to the Callehad to mull over the day’s events.